In all the hooved fury and stampeding goats, I sometimes forget our cloven brethren.
weighing in at nearly 800 lbs, this mutated and berserk boar is a nigh unstoppable non-kosher juggernaut.
Easily deployed alone or with other piggies, this big-pig is fast enough to charge any enemy on turn 1 or early 2 and hold them. With a high toughness, he can provide a thorn in the enemies side (well, a huge tusk) and with a very respectable strength and devastating on the charge (+1 on the charge) he can wreak havoc.
If they do soak up wounds or even gunfire and become so much mutated bacon, It’s no significant loss. They’re very cheap (under 60 pts) and took more fire that could have severely damaged my other troops.
All that said; I’m going to try to find more room for these big-pigs in my army. They very much fit into the theme of “full pressure and total chaos” I like for the beastmen to bring to the battlefield. For me, it’s a way of controlling the field and being able to pick my battles. For the enemy, it’s something else to worry about.
In the past two days, three pigs have caused some serious losses on my enemies.
- vs dwarves: Razorgor charged through woods, took rifle fire like a boss, and rammed headlong into a dwarven gun battery. With much squealing, goring and hoofing, the dwarves were run down.
vs Orcs and Woodelves (fun match up):
- boar#1 charged through woods, came out the other side and smashed a unit of 15 dryads (wood elf tree thingies) and chased them down. Ouch.
- boar #2 charged a unit of orc ‘boar boyz’ (I’m aware of the irony) and held them for a better charge from doombull and chariot. Well worth it’s porcine sacrifice.